Martian Terrain and Astartes Base
This table has been a long time in the making! But from as soon as I started playing the Horus Heresy, I knew I wanted a dedicated table. And not just a neoprene mat and terrain, but a table with actual texture and topography. I debated early on about making this in three sections to make it easier to take in and out, but in the end, I decided the unblemished terrain was the vision, and I ended up making this whole terrain surface inset enough into the table that I can put a cover over top of it to…
Sicaran Omega Tank
The Sicaran Omega Finis Virtutis (End of Valor) serves as the 121st’s answer to heavily armored infantry and veteran formations. Its plasma burn array is used to break concentrations of Terminators and Legion elites that would otherwise require a costly infantry assault, while the speed of the Sicaran chassis allows it to redeploy quickly wherever resistance is strongest. Vehicularis Legionaries Loran prioritizes veteran formations, command cadres, and other elite infantry regardless of easier targets nearby. Corda has become adept at identifying officers and specialists through magnified optics, then placing the Omega’s fire where it will consume as much of their…
Predator Support Tanks with Conversion Beamers
Aromored Support: Predator Support Tank Longa Manus The Predator Longa Manus (Long Hand) earned its name during the Scouring, where its conversion beam cannon proved particularly effective against Iron Warriors strongpoints. Its crews learned to fight at extreme range, patiently seeking firing lanes before reducing bunkers, gun emplacements, and armored vehicles with precisely placed shots. Vehicularis Legionaries The crew of the Longa Manus bicker some, but they get the job done. Coren is notorious for refusing marginal shots, while Maro continually adjusts their position to extend the range of an engagement, sometimes throwing off Coren’s shots. Other crews joke that the three…
Middenheim Warband: The Carroburg Crows
Starting from the remnants of a scattered Middenland free company, Olivia Albrecht’s warband has grown into a motley collection of old comrades, hired swords, and new companions. They venture into Mordheim in search of wyrdstone and fortune, but for Olivia there is another purpose: somewhere along the thousands drawn to the ruined city, more friends from her scattered company may yet be found. Mercenary Captain Olivia Albrecht once served as second-in-command of a free company in Middenland, but when the comet fell, they were scattered. She has since reunited with a few members of her former company, but even as…
Escher Gang: Juves and Hanger-Ons
Lysa ‘Lucky’ Lorne has helped her sisters survive by trusting flashes of certainty that come to her without warning. Whether they’re visions, latent psychic potential, or coincidence hardly matters. In Necromunda, being right is what matters and keeps you alive. Corin ‘Quiet’ Tharn prefers to spend her evenings with bubbling chem-vats rather than the typical raucous celebrations and socializing many of her sisters prefer. Other members of the Steel City Harlots have learned that long periods of absence from Corin usually means she’s about to produce something both ingenious and highly illegal. Juliette Petrova dreams of becoming the sort of Escher…
Escher Gang: Specialists and Sisters
Specialist Tali “Sweetburn” Velisse (Needle Rifle) earned her nickname after perfecting a family of neurotoxins that leave her victims convinced they’re burning alive long as they are paralyzed and helpless. Specialist Sasha Anari (Grenade Launcher) has never understood why anyone would want to shoot at just one target at a time. Once she got her grenade launcher and started gleefully launching frag and krak grenades at rival gangs, she never looked back. Sister Mireille Sorn has learned that the underhive rewards those who keep their heads down while everyone else loses theirs. She fights without theatrics or bravado — a philosophy…
Escher Gang: Wyld Runners Talia Bryn and Vera Kest
Talia Bryn has never understood why anyone would stay behind the gang’s lines when the endless opportunity of the underhive stretches before them. Every collapsed tunnel, forgotten dome, and abandoned manufactorum is an invitation rather than a warning. Her sisters sometimes joke that Talia would get lost if there weren’t danger pointing the way. Vera Kest represents everything about House Escher’s potential: intelligence, confidence, and the freedom to carve her own path and run the underhive. She runs farther than asked, climbs higher than advised, and asks questions others knew to stop asking years ago. The Matriarchs pretend to disapprove,…
Escher Gang: Death Maidens Bella ‘The Butcher’ Belova and Nora ‘Stiletto’ Varn
Bella ‘The Butcher’ Belova gave every ounce of herself to House Escher long before she ever died. When the chem-surgeons dragged her back from the brink, they did not create a monster—they simply stripped away everything except the relentless will that had already kept her alive. To the hiver scum throughout Necromunda, she has become a cautionary tale whispered by men who mistake Escher femininity for weakness. Bella is not driven by rage, but by complete and unquestioned purpose. Every body she leaves cooling in the dust is another reminder that those who underestimate the House of Blades tend to meet…
Dreadnought Drop Pod
The Dreadnought Drop Pod Ferrum Caelum (Iron Sky), attached to the 2nd Company’s orbital assault complement, has delivered honored dreadnoughts into combat across compliance actions, void assaults, and planetary insertions since the latter years of the Great Crusade. Its guidance cogitator and retro-thruster assemblies have undergone repeated refurbishment, but its original armored shell remains in service, bearing the accumulated impact scars of decades of operational deployments. Wargear
Veteran Tactical Squad Helikon
Among the veterans of the 2nd Company, Veteran Tactical Squad Helikon has earned a reputation for reducing even the most numerous of enemy forces through relentless thermal energy weapon assault. They use their volkite chargers and culverins paired with perfect timing, positioning, and absolute confidence in the skills of their squadmates. Squad Legionaries Wargear Kitbash
Escher Gang: Matriarch Kira ‘Dollface’ Seromi
An honored Matriarch of the Steel City Harlots, Kira Seromi learned early that men in the Underhive mistake beauty for weakness right up until the moment they are killed by it. She cultivated the nickname ‘Dollface’ deliberately — painted lips, perfect posture, dead-eyed calm — because teaching that lesson is part of the kill. Her sisters say she can clear a corridor with plasma fire without a hair moving out of place. The last thing most rivals remember is her smiling at them invitingly as they bleed out. Wargear (Option 1) Wargear (Option 2) Starting skills
Escher Gang: Queen Vix ‘Songbird’ Verones
Vix Verones earned the name ‘Songbird’ because people hear her before they see her — her laughter over comms, half-sung threats echoing through vents, the hiss of chem-fire moments before the shooting starts. Where most Escher queens rule through fear, Vix rules through belonging. She remembers every sister of the Steel City Harlots — their name, their story, every scar, every dream — but rival gangs mistake that compassion for softness at their own peril — entire crews have vanished after threatening women under her protection. Wargear (Option 1) Wargear (Option 2) Starting skills
Forge Lord: Maris Torvane
Forge Lord Maris Torvane permits a variety of approaches to workings of the Machine God in her ranks. Purists, innovators, improvisers — all have their place, so long as the Legion endures. Her genius lies not in perfection, but in knowing which flaws to allow. She studies her Techmarines as carefully as they study their machines, weighing their tendencies against the demands of war. Where others might rigidly enforce unity, Thorne cultivates tension — and in that friction, she forges innovation and resilience that no single doctrine could achieve. Wargear Kitbash
Techmarine Covenant: Livia Rhune
Techmarine Livia Rhune works best when things are already broken. She thrives in the chaos of the battlefield, rebuilding weapons and armor under fire with whatever she can salvage. Her repairs are ugly, temporary — and uncannily effective. Wargear Kitbash
Skaven Warband: The Fangs of the Night-Dark
The Fangs of the Night-Dark are a loose, uneasy pack of Skaven bound together less by loyalty and more by shared opportunity — each one chasing Wyrdstone, power, or personal survival in the ruins of Mordheim. At their center, Skritch drives them forward through fear and ambition, not because they trust him, but because following his trail of violence seems more profitable than turning on him — at least for now. Beneath that fragile structure, every member is already planning their own rise or escape, hoarding secrets, power, or resources in preparation for the inevitable betrayal that defines Skaven life.…
Rapier Battery Squad Davion
Sergeant Davion’s Rapier Battery Squad specializes in battlefield control, favoring quad launchers for their versatility and swapping over to laser destroyers when the mission calls for engaging heavier targets. Phosphex rounds are held in reserve, a final answer to threats that cannot be contained by more precise applications of force or traditional means. Squad Legionaries Wargear
Undead Warband: Court of the Pale Lady
The Court of the Pale Lady is less a traditional warband and more a small, controlled circle built around Juliette Valbrecht — made up of those who’ve been drawn to her through loss, desperation, or fascination, and now serve her in different ways. A few of them follow out of true loyalty or devotion, but most others follow her because they have nowhere else to go. Together, they move through Mordheim looking not just for Wyrdstone, but as part of Juliette’s broader ambitions — studying it, using it, and quietly building influence in the city and with her Lahmian sisters.…
Sicaran Arcus Tank
The Sicaran Arcus Tank Tertius Bellum (Third War) was assembled from the remains of three destroyed vehicles in the aftermath of the Betrayal. Its machine-spirit is temperamental, and its armor plates still carry scorch patterns from the surface of Calth itself. The 121st keeps it in the line not for sentiment but because despite its quirks, it always does what needs to be done. When command needs a target reduced to rubble without delay or ceremony, Tertius Bellum is called forward. Vehicularis Legionaries Dane and Kell are known for the shortest engagement cycles in the company. They operate on minimal…
Veteran Assault Squad Ardentis
When the 121st rebuilt after Calth, Legate Presca said, “The Legion still breathes.” Veteran Assault Squad Ardentis was that breath made flesh. Drawn from Inductii who survived the earliest retaliations of the Shadow Wars, they carry themselves with quiet defiance, as if to prove the XIIIth never truly broke. Every strike they make is an echo of that vow—to keep breathing, no matter how the galaxy burns. Squad Legionaries Wargear Kitbash
Techmarine Covenant: Corvina Cauris
Techmarine Corvina Cauris calls her methods “practical deviations.” She never breaks from equipment regulations, she just interprets its margins. Her tools are modified for efficiency, her calibrations half a hair from standard, her results flawless. The Magi grumble; Legate Presca does not. Every boltgun she’s serviced fires smoother, every reactor she’s tuned runs longer. Wargear Kitbash
Tarantula Sentry Turrets: Hyperios Anti-Air Missile
The Hyperios-pattern Tarantula integrates an automated tracking suite calibrated to the airframes of known traitor Legions. Its anti-air missiles are capable of independent target lock or full integration with command auspex relays, forming a mobile, automated defensive curtain. In Ultramarine doctrine, Hyperios systems are deployed in clusters to shield armored columns and critical assets from aerial incursion. Wargear
Tarantula Sentry Turrets: Heavy Bolter
Deployed in overlapping fields of fire, Tarantula heavy bolter platforms provide autonomous suppression against infantry assaults. Patterned with Ultramar’s command-vox protocols, they can be slaved to a Master of Signals for coordinated kill-zones. Low maintenance, high reliability, and near-constant readiness make them ideal for perimeter fortification or rear-line defense. Wargear Kitbash
Siegebreaker: Cassiana Mortivane
To Centurion Mortivane, fortresses are not symbols—they are weaknesses yet to be revealed. She has the rare ability to look upon a defense grid and already see its failure, tracing collapse lines in her mind as though the enemy had drawn them for her. On Varnoss Forgehold, she marked four bastions in silence and brought them all down within a day. At Merovarn Basin, her calculations sealed the breach and cut the Sons of Horus’ counterattack in half. Some say her eye for weak points borders on unnatural. Presca calls it a clarity born of discipline. In the 121st, there…
Tactical Support Squad Caeloria
When walls refuse to fall, when tanks grind a line into stalemate, Squad Caeloria is called, descending from orbit in a drop pod to the exact coordinates where they are needed. Once on the ground, their meltas carve through steel and ceramite alike, making paths where none exist. They are not remembered for glory, but for the unmistakable scent of victory cut from molten ruin. Squad Legionaries Wargear Dedicated Transport Unlike most of its kind that get destroyed or discarded after each mission, Gravis Umbra has been logged in every campaign record of the 121st since the Ophidian Halo. It…
Legion Champion: Aurethia Valensar
Centurion Valensar’s duels are not spectacles. They are judgments. She does not fight for flourish or acclaim, only to prove that no traitor’s blade can withstand the measured discipline of Ultramar. Her record is marked by names, not boasts: the Butcher of Caelen Rift, the Iron Warriors’ Warsmith of Brennos Spire, the warp-marked Centurion who broke the truce at Tevratha IX—all of them fell to her hand. She does not linger over their deaths, only ensures that their fall steadies the line. Her presence at the front is not for morale but for inevitability: when the Champion advances, someone must…
Heavy Support Squad Valthera
When Heavy Support Squad Valthera deploys, they are not assigned a single target or objective. Instead, they are placed at the nexus of the company’s advance, ready to reinforce any line, break any push, or destroy any entrenched position. One moment their missiles carve through enemy armor columns, the next they’re silencing artillery or scattering a charge. In their hands, the launcher is not a blunt weapon—it is the shifting weight that tips the battle. Squad Legionaries Wargear Kitbash
Master of Descent: Athira Solanis
Centurion Solanis was forged in the close descents of Ferric Hold, where the enemy’s fire was as thick as the smoke below. She leads from the front, landing with her veterans in the heart of the breach, turning drop zones into beachheads within minutes. Her calculations are not just numbers—they are instinct sharpened by a hundred descents. Wargear Kitbash
Scorpius Missile Tanks
Armored Support: Scorpius Missile Tank Descent’s Guardian The Scorpius Missile Tank Descent’s Guardian’s first action came in the defense of a crippled Thunderhawk, shielding the crash site with relentless salvos. The pilots didn’t survive—but everyone else did. The crew renamed the tank on the spot. Descent Guardian fires like it’s remembering that moment. Like it still owes someone the next shot. Vehicularis Legionaries Commander Luminique lost both legs and her right eye in the siege of Ferric Hold. She refused reassignment. Refused promotion. She said there was still work to be done. Her new driver, Specialist Corvina, was the one…
Heavy Support Squad Ostoria
They say war is won by those who hold the line—but some lines burn through armor and the occasional daemon or demi-god. Heavy Support Squad Ostoria specializes in anti-materiel strikes, bringing down tanks, transports, and fortified emplacements with clinical precision. When the rest of the company advances, it’s because these ten have already cracked the shell. They’re not loud, and they’re not fast. But when the las-beams converge, nothing walks away. Squad Legionaries Wargear Kitbash
Fulmentaris Squad Antheia
Where most warriors see foes, Fulmentaris Squad Antheia, also known as “The Sagittarii”(Arrow Strike Soldiers),” see heat signatures, elevation, and structural load. It’s not detachment—it’s doctrine. Fulmentaris Squad Antheia operates with deliberate, scientific calm, placing payloads where they’ll change the battle—not just the enemy. On Tevratha IX, their precision strikes saved thousands of loyalist lives trapped behind Word Bearer lines. They didn’t celebrate. They just reloaded. To them, efficiency is mercy. Anything less is failure. Squad Legionaries Wargear Kitbash
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